Objective
Analyze the hidden door logic in JavaCraft and represent it as a Finite State Automaton (FSA).
Introduction
In this lab, you will examine the hidden door logic within the JavaCraft codebase and translate it into a Finite State Automaton (FSA). You may use either a Deterministic Finite Automaton (DFA) or a Nondeterministic Finite Automaton (NFA).
By the end of this session, you should have a partially complete FSA design to show to your TA.
Learning Objectives
- Understand the hidden door logic in JavaCraft.
- Translate this logic into a DFA or NFA with states, transitions, and accept conditions.
- Build a transition table for your automaton.
- Validate your automaton against sample inputs.
Preparation
- Review Theory of Computation Lecture.
- Refresh your knowledge of DFA and NFA, and how they model computation.
- Open the JavaCraft source code and locate the hidden door logic implementation.
Lab Tasks
Task 1: Analyze the Hidden Door Logic
- Open the JavaCraft code and locate the functions related to the hidden door.
- Read through the implementation carefully to understand:
- The conditions under which the door opens or stays closed.
- The sequence of events or inputs that trigger state changes.
- (Optional) Sketch a simple flowchart to visualize the logic before converting it into an automaton.
Task 2: Translate to Finite State Automaton
- Decide whether a DFA or NFA is most appropriate for modeling the hidden door.
- Define the following elements:
- States (including start and accepting states)
- Transitions between states
- Input alphabet (what inputs cause state changes)
- Create a transition table showing state changes for each input.
- Draw a diagram of the automaton with states and transitions clearly labeled.
- Test your automaton by running sample input strings and comparing:
- Game output vs. Automaton acceptance/rejection.
- Revise your design if results don’t match.
Lab Submission
- Show the TA your partially complete FSA (diagram + transition table).
Summary
By completing this lab you have:
- Analyzed the hidden door logic in JavaCraft.
- Translated it into a finite state automaton (DFA or NFA).
- Created a transition table and diagram.
This brings you one step closer to completing the JavaCraft: Pi Edition project successfully.